Here are the results of my research into overused character tropes in the #fantasy genre. What do you think came top?
There’s been a buzz of discussion lately about overused character tropes in the fantasy genre—the orphan child fated to save the world; the lone wolf assassin; the hot-headed and reckless protagonist; elves who love trees and loathe dwarves. It’s made for some incredibly insightful reading, allowing writers to see what readers are tiring of, potential… Continue reading [Poll] Overused Character Tropes in Fantasy
We're just under a month away from the release of A Fantasy Writers' Handbook and today I'm delighted to give you another glimpse inside the covers. When somebody first suggested blogging to me I told them in no uncertain terms to 'eff off'. My concern was that I had nothing worthwhile to say, nothing anyone would find interesting. In this teaser chapter, I reveal what changed my mind, what I've learned in my years of blogging, and some ways to make some cash in this developing field.
Writing fantasy can so often leave you caught up in a web of your own making. Most fantasy involves a secondary world, that is a world different from our own. Granted, it doesn’t have to be totally original, but it raises the question: how different should we make it? Should we scrap everything we know and play God and build from scratch? Should we shape and morph things that already exist? Or should we keep what everyone finds familiar? These questions can be asked when it comes to inventing anything for our worlds, but one such area in which it’s particularly prevalent is with language. In this new world of ours, does everyone speak the same language?
As you may or may not be aware, I'm in the process of drafting 'A Fantasy Writer's Handbook', a non-fiction guide to writing fiction, fantasy fiction in particular. The book is split into three parts: fiction writing, fantasy writing, and what to do when the writing is done. Today, as a little midweek treat, I thought I'd share one of the chapters from part one: Dialogue.